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Foghladha.2506
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Posted On: 03/11/2014 at 09:00 AM |
News from: Massively.com
Filed under: Fantasy, Lore, Patches, Opinion, Guild Wars 2, Flameseeker Chronicles, Buy-to-Play
I've been critical of Guild Wars 2's living world over the past year. It was an experiment that I thought sounded excellent on paper but hadn't proved itself in practice. ArenaNet's goals for the story were very ambitious, but most video game fans -- and MMO players especially -- are used to developers talking up lofty plans and then delivering products that don't quite leave the ground. These days it's easy to let go of some disappointment if we're promised a flying car and instead get a new four-door sedan that actually works as opposed to, say, a Biturbo that rattles apart on the highway. GW2 at launch was at least airborne, and it had a good foundation to build on. The question was whether or not ArenaNet would build on it.
Now that we've seen the last part of the first living world story arc, I am ready to tentatively classify GW2 as being in the "hovering" stage of flight. Jump past the cut and let's talk about Battle For Lion's Arch -- but only if you're cool with spoilers. Are we cool with spoilers? Cool.Continue reading Flameseeker Chronicles: Guild Wars 2's season finale doesn't quite soar
Flameseeker Chronicles: Guild Wars 2's season finale doesn't quite soar originally appeared on Massively on Tue, 11 Mar 2014 11:00:00 EST. Please see our terms for use of feeds.
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Benjamin Foghladha
Community Manager, SanctumofRall.com
Founder and Activities Director, The Gaiscioch Family [GSCH]
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